Shadow and Anti-Magic were S in the October 12 editorial list; Poison was a strong historical PvE pick. Ice is a useful early area-kit keep despite disagreement between old lists. Blood has Update 2 skills but no supported comparative rank here. Keep a useful owned book; do not chase a current “best” claim that has no version or test behind it.
Compare Grimoire roles and rankings
14 entries with historical rankings. These are not current Update 2 combat benchmarks.
14 matching entries · 2026-10-12. Same-band books are not ranked within the band. “Unranked” means absent from this snapshot, not weak.
Anti-Magic
Role: Melee spell kit with an awakened form.
Keep or reroll: Keep an owned useful roll. Base and awakened kits must not share an assumed performance score.
Historical rarity: Mythic · 2026-10-09. This is not a current roll percentage.
Shadow
Role: Base and Devil forms grouped by the October 12 author..
Keep or reroll: Show the dated Shadow-era opinion separately from current untested additions.
Historical rarity: Not established here. This is not a current roll percentage.
Poison
Role: Damage-over-time pressure while repositioning.
Keep or reroll: Candidate for mobile boss play; no proof every boss permits the same tactic.
Historical rarity: Epic · 2026-10-09. This is not a current roll percentage.
Thunder
Role: Area-damage alternative; distinct entry from Battle Lightning..
Keep or reroll: Show the dated Shadow-era opinion separately from current untested additions.
Historical rarity: Not established here. This is not a current roll percentage.
Explosive Flame
Role: Burst-oriented grinding option.
Keep or reroll: A historical grinding recommendation. Compare real clear time and mana interruptions.
Historical rarity: Epic · 2026-10-09. This is not a current roll percentage.
Battle Lightning
Role: M1 enhancement plus ranged/area spells.
Keep or reroll: Keep if its spell/M1 playstyle suits you. Mana-cost comparisons and Elf gating are not verified here.
Historical rarity: Legendary · 2026-10-09. This is not a current roll percentage.
Bronze
Role: Control effects recommended for PvP; weaker PvE assessment..
Keep or reroll: Show the dated Shadow-era opinion separately from current untested additions.
Historical rarity: Not established here. This is not a current roll percentage.
Snow
Role: Summon-assisted farming; reported ongoing mana drain.
Keep or reroll: Try owned summons for farming and assess mana drain before replacing another usable book.
Historical rarity: Common · 2026-10-09. This is not a current roll percentage.
Water
Role: Starter progression; detailed role not established here.
Keep or reroll: Keep while learning if it clears the current quest; an old low tier alone does not justify spending remaining crystals.
Historical rarity: Common · 2026-10-09. This is not a current roll percentage.
Ice
Role: Ranged spikes and area coverage.
Keep or reroll: A reasonable early keep for area tools; historical reviewers disagree on relative strength.
Historical rarity: Uncommon · 2026-10-09. This is not a current roll percentage.
Chain
Role: Control/trap option; boss usefulness is historical testimony.
Keep or reroll: Test control against the actual target; do not promise permanent stuns on every boss.
Historical rarity: Rare · 2026-10-09. This is not a current roll percentage.
Earth
Role: Starter terrain/control kit.
Keep or reroll: Keep while learning if it clears the current quest; an old low tier alone does not justify spending remaining crystals.
Historical rarity: Common · 2026-10-09. This is not a current roll percentage.
Fire
Role: Starter burn-focused kit.
Keep or reroll: Keep while learning if it clears the current quest; an old low tier alone does not justify spending remaining crystals.
Historical rarity: Common · 2026-10-09. This is not a current roll percentage.
Blood
Role: Seven named abilities visible; no comparative placement supported..
Keep or reroll: Use the seven-skill walkthrough. New release status alone does not establish superiority.
Historical rarity: Not established here. This is not a current roll percentage.
The October 12 ranking groups base and Devil forms of Shadow/Anti-Magic. A base roll does not grant the full awakened kit. Blood and any unnamed Halloween additions have no measured placement here.
What should I keep for my next task?
| Task | A candidate to keep or try | What supports the choice |
|---|---|---|
| First quests and groups | An owned Ice or another kit that finishes the route | Ice has documented line and area attacks. Spending every crystal for a rare name can interrupt useful progression. |
| Bosses while repositioning | Poison | Historical PvE authors recommend its continuing damage. Boss-specific performance and immunity are not measured here. |
| Spell and basic-attack mix | Battle Lightning | The detailed kit reference combines attack enhancements and area spells. It is distinct from Thunder. |
| Close-range / awakened kit | An owned Anti-Magic | Detailed base/awakened abilities exist, but awakening requirements and performance must not be assumed for a fresh roll. |
| PvP control | Bronze is an author-reported candidate | The October 12 rationale mentions control in PvP. There is no comparable complete PvP benchmark across all 14 books. |
| Try the new kit | Blood | Seven skills are shown in October 17 example. A showcase establishes the kit, not a universal first-place damage score. |
The ten-book launch reference, without guessed roll odds
The launch-era rarity table covers ten books. The comparison adds Shadow, Thunder, Bronze and Blood. Fourteen entries do not establish a complete current live pool.
We omit single-book probabilities. A shared Common or Epic rarity-band percentage is not the probability of every book inside it, and it cannot safely be divided evenly. The Blood tower example also has player Luck and Roblox Plus modifiers.
| Historical rarity | Books documented in that reference |
|---|---|
| Common | Earth, Fire, Snow, Water |
| Uncommon | Ice |
| Rare | Chain |
| Epic | Explosive Flame, Poison |
| Legendary | Battle Lightning |
| Mythic | Anti-Magic |
Why Ice changes tier between the old lists
The two rating schemes are kept intact. A II is not automatically an A, and a different letter does not prove a balance nerf. The authors, included books and comparison criteria differ.
The practical decision is simpler: if Ice reaches grouped enemies and clears your current route, keep it while learning the next unlock. Compare a replacement on the same task rather than rerolling because one letter looks lower.
| Ranking version | Ice placement | How to use it |
|---|---|---|
| October 5 launch PvE list | II, the second of three bands | A useful early kit in that author’s ten-book comparison. |
| October 12 Shadow-era editorial list | C in an S–D scheme | A later opinion that also includes Shadow, Thunder and Bronze. |
Newer books: forms, names and unranked entries
- The October 12 ranking groups base and Devil forms of Shadow/Anti-Magic. A base roll does not automatically unlock the awakened kit.
- Thunder and Battle Lightning are separate entries. Similar names do not establish an alias.
- Blood has an Update 2 tower interaction and seven skills, but remains unranked without a comparable combat benchmark.
- Halloween Part 1 announces three rarity slots. That does not establish which named book is event-exclusive.
PvE and PvP are different comparisons
A PvE tier can favor safe quest clears and repeatable boss damage, while PvP may depend on control, tracking, mobility and recovery windows. The October 12 author’s Bronze comments are useful as a control lead, but they do not supply a full PvP order.
For an owned book, practice whether the setup reaches a moving target and whether you can recover after a missed attack. Do not apply a PvE damage opinion as a promise about player matchups.
A fair keep-or-reroll check you can repeat
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Questions players ask
What is the best Grimoire in Clover Time right now?
The October 12 historical ranking places Shadow and Anti-Magic in S tier, with Poison favored for PvE. A controlled Update 2 comparison against Blood and all newer books is missing, so no current universal winner is claimed.
Should I reroll Ice?
Keep a usable Ice while it clears the next task. Its documented area kit can help early progression, and the old ranking disagreement does not establish a current nerf.
Is Blood S tier?
A current S-tier placement is not established. Blood has seven skills, but an equal-stat comparison against other books is missing.
Are these official rankings?
No. These are historical rankings and practical keep-or-reroll suggestions. They are not official developer ratings or a complete current combat benchmark.

